Adventures In The Unknown
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Devlog
- November 11, 2024 by Christopher Helton1#game design, #Adventures in the Unknown, #AitU, #updated versionI have posted an updated version of the game, bringing it up to version two. If you have already purchased the game, thank you and please be sure to download the newest version of the game. What's new... Continue reading
- November 10, 2024 by Christopher Helton#game design, #Adventures in the Unknown, #AitU, #blogOver on my public facing social media I have been talking about some changes/revisions that I want to make to Adventures in the Unknown before I prepare it for print. There are two things that I'm wor... Continue reading
- November 04, 2024 by Christopher Helton#game design, #errata, #AitU, #Adventures in the UnknownI am not sure if this is an errata yet (or not) but it has been pointed out to me by someone who bought this that your characters can successfully hit someone during combat, and still not do any damag... Continue reading
- October 31, 2024 by Christopher Helton#game design, #Adventures in the Unknown, #AitU, #RPGThere's nothing really new or original about Fenris as a villainous group. Their influences are things you likely already know. There are pieces of Marvel's Hydra in Fenris , and there are pieces of C... Continue reading
- October 30, 2024 by Christopher Helton#game design, #blogging, #AitU, #Adventures In The Unknown, #pulps, #RPGHey, welcome to my first self-published tabletop role-playing game. I've worked on the teams of a number of games over the years, had a game published by a small press indie publisher (that's an affil... Continue reading